Unity Game Programming
Description
This course covers fundamental game design and C# coding skills such as:
Game Engines Using the Unity framework C# scripting concepts 2D game physics Data types, variables and math Logical expressions and flow control Sprites and Unity game components Debugging and exceptions Object-Oriented Programming Loops and Arrays Game design strategies Animation and sound effects Game art Artificial intelligence Click on the Course Syllabus tab to see a complete list of topics.
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