Unity Game Programming

Description

This course covers fundamental game design and C# coding skills such as:

Game Engines
Using the Unity framework
C# scripting concepts
2D game physics
Data types, variables and math
Logical expressions and flow control
Sprites and Unity game components
Debugging and exceptions
Object-Oriented Programming
Loops and Arrays
Game design strategies
Animation and sound effects
Game art
Artificial intelligence
Click on the Course Syllabus tab to see a complete list of topics.



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